﻿using System;
using System.Drawing;

using G.Model;

namespace G.Runtime
{
    public class GameImage
    {
        private readonly Image _Image;
        private readonly GameLocation _GameLocation;
        
        public GameImage(Image pImage, GameLocation pGameLocation)
        {
            _Image = pImage;
            _GameLocation = pGameLocation;
        }
        
        public Image Image
        {
            get { return _Image; }
        }
        
        public GameLocation GameLocation
        {
            get { return _GameLocation; }
        }
        
    }
}
